c9190e13c8
Fixed .jar
2020-06-24 13:36:24 +01:00
Faisal
0b82623d65
Cleaned some errors in the README
2017-11-06 12:33:07 +00:00
Faisal
9d8bc413ec
Updated the README
2017-11-06 12:31:44 +00:00
Ash Reynolds
9d6e2d0a0d
Update README.md
2017-11-06 12:13:13 +00:00
unknown
a90daef5e5
Readme change
2016-02-23 12:43:29 +00:00
ESloman
8f907b5a8a
Final few last minute changes
...
Fullscreen enabled/disabled
2016-02-23 12:25:03 +00:00
ESloman
04915fd288
Leaderboard Deletion
...
Deleting that pesky file
2016-02-23 11:32:44 +00:00
ESloman
93f9317de6
Various
...
Some level changes
Some cosmetic changes
Added in working score and semi-working leaderboard
2016-02-23 11:31:55 +00:00
Ash Reynolds
11a944a808
Create README.md
2016-02-23 09:17:08 +00:00
Ash Reynolds
e1e49d3e19
Did some stuff
2016-02-23 01:01:31 +00:00
Ash Reynolds
9cd355036c
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# core/src/com/game/Actor/Spike.java
# core/src/com/game/Screens/Play.java
2016-02-22 18:54:07 +00:00
Ash Reynolds
3b1aea382d
Refactoring and platform graphics
2016-02-22 18:36:56 +00:00
ESloman
a3d850647d
Level Changes
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Updated Level 8 + 9
2016-02-22 15:40:49 +00:00
ESloman
d91ee3946c
Level Changes
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Adding in a new layer in later levels caused old levels to crash due to
missing layer. Added empty layer for the older levels.
2016-02-22 14:30:33 +00:00
ESloman
9f2627947c
Level Changes
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Added in additional layer to previous levels for Spikes.
2016-02-22 14:17:46 +00:00
rumps
556f5fae30
Added mission intros
2016-02-22 14:01:04 +00:00
ESloman
299d1a2d94
Level Changes
...
Added in Level 8.
Also removed the walls that the player had to pass through in levels 4
onwards.
Edited Level 4 to introduce spikes and added a 'SPIKES' layer in Tiled.
Also added the texture to assets. Unfortunately my code is wrong and it
isn't working so level 4 is currently broken.
2016-02-22 12:34:54 +00:00
Ash Reynolds
61322d04d4
More UI changes
2016-02-16 16:10:25 +00:00
Ash Reynolds
ec583e75be
Fixed player rotation
2016-02-16 15:02:24 +00:00
ESloman
71d9c3afba
Various Changes
...
Started work on getting Endless Mode to work.
Some level tweaks.
Made it so you can't change colours when in a pause menu.
2016-02-16 13:15:11 +00:00
ESloman
03f5bea581
Updated levels and created new ones
...
Updated levels 1 and 2 to make them playable.
Added in levels 3 - 10.
2016-02-16 11:00:43 +00:00
Rumps
a7ee3d7de7
Intros
2016-02-14 15:25:27 +00:00
Rumps
fdae895cf9
Sounds
2016-02-14 14:30:54 +00:00
Rumps
bc2a200beb
Endgame menus done
2016-02-14 14:14:35 +00:00
Ash Reynolds
b5fc10546d
Colour changing implementation
2016-02-13 15:47:03 +00:00
Ash Reynolds
4593a6c686
Level select menu
2016-02-13 01:12:43 +00:00
Ash Reynolds
cfb59a3c4a
Increased performance (Huge Refactor)
2016-02-12 23:23:59 +00:00
Ash Reynolds
3553152649
Main menu
2016-02-12 19:13:05 +00:00
Ash Reynolds
4432e1d3cb
Updated Play screen
2016-02-11 18:58:18 +00:00
ESloman
063cb770da
Name change of Java Application
...
Change 'TITLE' to 'A Reckless Disregard for Mercy' instead of 'Group
Project'
2016-02-11 18:41:50 +00:00
Ash Reynolds
fbd68c2169
Screen functionality
...
Basic screen functionality, working loading screen with asset loader and
manager
2016-02-11 18:35:15 +00:00
Ash Reynolds
61a10aa7e7
Camera utilities and menu implementation
2016-02-10 18:21:32 +00:00
Ash Reynolds
71ffec00ab
Code Refactor
...
Made some utilities
2016-02-09 18:33:12 +00:00
Ash Reynolds
71f048e3ca
Implemented boundary and jumping collision detection
2016-02-09 16:37:43 +00:00
ESloman
9a31d7b078
Icon Changes
...
Made some changes so that the application now has a custom icon. Changes
were only really made to DesktopLauncher.java and added the icon to the
asset folder. The other two files edited weren't actually changed.
2016-02-09 13:12:43 +00:00
ESloman
d114083688
Level 2 and character edits
...
Made subtle changes to Level 2. Added the characters svg and png to the
asset folder. Also added a separate player png.
2016-02-09 12:49:16 +00:00
ESloman
99ed248ec6
??
...
??
2016-02-09 12:17:28 +00:00
ESloman
cd0296ca0a
Various
...
Added Level 2 and also added a jumping sound for when the player jumps.
Jumping sound comes out distorted but oh well.
2016-02-09 12:07:13 +00:00
ESloman
481f51dc2b
Boundary change
2016-02-09 11:49:40 +00:00
ESloman
1672f9c6c9
Level 1 Change
...
Misc
2016-02-09 11:47:50 +00:00
ESloman
f580e72ad3
Level 1 Change #2
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Moved boundary and player
2016-02-09 11:14:14 +00:00
ESloman
4c17b3800c
Level 1 change
...
Moved played start
2016-02-09 11:10:54 +00:00
Ash Reynolds
e663268480
?
2016-02-09 00:05:48 +00:00
Ash Reynolds
6edb84511f
Basic Files
2016-02-08 18:08:43 +00:00
Ash Reynolds
447fbed207
:neckbeard: Added .gitattributes
2016-02-08 17:03:03 +00:00