Icon Changes

Made some changes so that the application now has a custom icon. Changes
were only really made to DesktopLauncher.java and added the icon to the
asset folder. The other two files edited weren't actually changed.
This commit is contained in:
ESloman 2016-02-09 13:12:43 +00:00
parent d114083688
commit 9a31d7b078
4 changed files with 10 additions and 4 deletions

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Width:  |  Height:  |  Size: 20 KiB

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@ -2,6 +2,7 @@ package com.game;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
@ -9,6 +10,9 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.game.Misc.Vars;
import com.game.States.StateManager;
import javax.swing.*;
import java.awt.*;
public class Game extends ApplicationAdapter {
private float accum;
@ -20,14 +24,13 @@ public class Game extends ApplicationAdapter {
private StateManager sm;
@Override
public void create () {
public void create() {
sb = new SpriteBatch();
cam = new OrthographicCamera();
cam.setToOrtho(false, Vars.SCREEN_WIDTH, Vars.SCREEN_HEIGHT);
hudCam = new OrthographicCamera();
hudCam.setToOrtho(false, Vars.SCREEN_WIDTH, Vars.SCREEN_HEIGHT);
sm = new StateManager(this);
}

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@ -2,6 +2,8 @@ package com.game.Misc;
import com.badlogic.gdx.math.Vector2;
import java.io.File;
/**
* Created by Ash on 08/02/2016.
*/
@ -20,8 +22,6 @@ public class Vars {
public static final float TILESIZE = 64f;
public static final Vector2 SCROLLSPEED = new Vector2(150, 0);
// Filter bits
public static final short BIT_RED = 2;
public static final short BIT_GREEN = 4;

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@ -1,7 +1,9 @@
package com.game.desktop;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.PixmapIO;
import com.game.Game;
import com.game.Misc.Vars;
@ -13,5 +15,6 @@ public class DesktopLauncher {
config.width = Vars.SCREEN_WIDTH;
config.height = Vars.SCREEN_HEIGHT;
config.resizable = Vars.RESIZABLE;
config.addIcon("spritesheets/icon.jpg", Files.FileType.Internal);
}
}