58 lines
2.1 KiB
XML
58 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="50" height="8" tilewidth="64" tileheight="64" nextobjectid="36">
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<tileset firstgid="1" name="platformSet" tilewidth="64" tileheight="64" tilecount="4" columns="4">
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<image source="../spritesheets/platformSet.png" width="256" height="64"/>
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</tileset>
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<tileset firstgid="5" name="player" tilewidth="64" tileheight="64" tilecount="1" columns="1">
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<image source="../textures/player/player_red.png" width="64" height="64"/>
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</tileset>
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<tileset firstgid="6" name="enemies" tilewidth="64" tileheight="64" tilecount="3" columns="0">
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<tile id="0">
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<image width="64" height="64" source="../textures/enemies/blueAlive.png"/>
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</tile>
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<tile id="1">
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<image width="64" height="64" source="../textures/enemies/greenAlive.png"/>
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</tile>
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<tile id="2">
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<properties>
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<property name="Colour" value="RED"/>
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</properties>
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<image width="64" height="64" source="../textures/enemies/redAlive.png"/>
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</tile>
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</tileset>
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<layer name="PLATFORM" width="50" height="8">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup name="PLAYER">
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<object id="22" gid="5" x="0" y="256" width="64" height="64"/>
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</objectgroup>
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<objectgroup name="BOUNDARY">
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<object id="21" x="0" y="-277.333">
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<polyline points="0,85.3333 0,1109.33 3328,1109.33 3328,85.3333 0,85.3333"/>
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</object>
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</objectgroup>
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<objectgroup name="FAILBOUNDARY">
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<object id="29" x="0" y="704">
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<polyline points="0,0 3328,0 3328,128 0,128 0,0"/>
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</object>
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</objectgroup>
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<objectgroup name="PASSBOUNDARY">
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<object id="28" x="3200" y="-192">
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<polyline points="0,0 128,0 128,512 0,512 0,0"/>
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</object>
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</objectgroup>
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<objectgroup name="ENEMIES">
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<object id="30" gid="6" x="960" y="320" width="64" height="64">
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<properties>
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<property name="Colour" value="BLUE"/>
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</properties>
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</object>
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<object id="31" gid="8" x="1472" y="320" width="64" height="64">
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<properties>
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<property name="Colour" value="RED"/>
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</properties>
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</object>
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</objectgroup>
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</map>
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