Commit graph

13 commits

Author SHA1 Message Date
Ash Reynolds
e1e49d3e19 Did some stuff 2016-02-23 01:01:31 +00:00
rumps
556f5fae30 Added mission intros 2016-02-22 14:01:04 +00:00
ESloman
299d1a2d94 Level Changes
Added in Level 8.
Also removed the walls that the player had to pass through in levels 4
onwards.
Edited Level 4 to introduce spikes and added a 'SPIKES' layer in Tiled.
Also added the texture to assets. Unfortunately my code is wrong and it
isn't working so level 4 is currently broken.
2016-02-22 12:34:54 +00:00
Ash Reynolds
ec583e75be Fixed player rotation 2016-02-16 15:02:24 +00:00
ESloman
03f5bea581 Updated levels and created new ones
Updated levels 1 and 2 to make them playable.
Added in levels 3 - 10.
2016-02-16 11:00:43 +00:00
Rumps
a7ee3d7de7 Intros 2016-02-14 15:25:27 +00:00
Rumps
bc2a200beb Endgame menus done 2016-02-14 14:14:35 +00:00
Ash Reynolds
b5fc10546d Colour changing implementation 2016-02-13 15:47:03 +00:00
Ash Reynolds
4593a6c686 Level select menu 2016-02-13 01:12:43 +00:00
Ash Reynolds
3553152649 Main menu 2016-02-12 19:13:05 +00:00
Ash Reynolds
71ffec00ab Code Refactor
Made some utilities
2016-02-09 18:33:12 +00:00
Ash Reynolds
71f048e3ca Implemented boundary and jumping collision detection 2016-02-09 16:37:43 +00:00
Ash Reynolds
e663268480 ? 2016-02-09 00:05:48 +00:00