Various
Added Level 2 and also added a jumping sound for when the player jumps. Jumping sound comes out distorted but oh well.
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3 changed files with 12 additions and 6 deletions
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@ -1,17 +1,19 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="50" height="8" tilewidth="64" tileheight="64" nextobjectid="22">
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<tileset firstgid="1" name="platformSet" tilewidth="64" tileheight="64" tilecount="3" columns="3">
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<image source="../spritesheets/platformSet.png" width="192" height="64"/>
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</tileset>
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<layer name="PLATFORM" width="50" height="8">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup name="BOUNDARY">
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<object id="17" x="-64" y="-192" width="3328" height="896"/>
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</objectgroup>
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<objectgroup name="PLAYER">
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<object id="19" gid="3" x="64" y="320" width="64" height="64"/>
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</objectgroup>
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<objectgroup name="BOUNDARY">
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<object id="21" x="-64" y="-192">
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<polyline points="0,64 0,832 3392,832 3392,64 0,64"/>
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</object>
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</objectgroup>
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</map>
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