cd0296ca0a
Added Level 2 and also added a jumping sound for when the player jumps. Jumping sound comes out distorted but oh well.
19 lines
831 B
XML
19 lines
831 B
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="50" height="8" tilewidth="64" tileheight="64" nextobjectid="22">
|
|
<tileset firstgid="1" name="platformSet" tilewidth="64" tileheight="64" tilecount="3" columns="3">
|
|
<image source="../spritesheets/platformSet.png" width="192" height="64"/>
|
|
</tileset>
|
|
<layer name="PLATFORM" width="50" height="8">
|
|
<data encoding="base64" compression="zlib">
|
|
eJxjYBgFo2B4ACYK9TMSqQaGKTWLGEANc5iwYGTADMXI6klxFzbzyAWU6B1oOyhNf0MRAABepAAp
|
|
</data>
|
|
</layer>
|
|
<objectgroup name="PLAYER">
|
|
<object id="19" gid="3" x="64" y="320" width="64" height="64"/>
|
|
</objectgroup>
|
|
<objectgroup name="BOUNDARY">
|
|
<object id="21" x="-64" y="-192">
|
|
<polyline points="0,64 0,832 3392,832 3392,64 0,64"/>
|
|
</object>
|
|
</objectgroup>
|
|
</map>
|