A B C G S X Y 

A

actionPerformed(ActionEvent) - Method in class GameBoard
 

B

board - Variable in class GameSquare
The GameBoard upon which this GameSquare resides.

C

clicked() - Method in class GameSquare
A method that is invoked when a user clicks on this square.

G

GameBoard - Class in <Unnamed>
This class provides a graphical model of a board game.
GameBoard(String, int, int) - Constructor for class GameBoard
Create a new game board of the given size.
GameSquare - Class in <Unnamed>
This class provides a representation of a single game square.
GameSquare(int, int, String, GameBoard) - Constructor for class GameSquare
Create a new GameSquare, which can be placed on a GameBoard.
getSquareAt(int, int) - Method in class GameBoard
Returns the GameSquare instance at a given location.

S

setImage(String) - Method in class GameSquare
Change the image displayed by this square to the given bitmap.

X

xLocation - Variable in class GameSquare
The x co-ordinate of this square.

Y

yLocation - Variable in class GameSquare
The y co-ordinate of this square.
A B C G S X Y