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# LocalSpend - Server
This repository contains the server for the LocalSpend system.
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## Current Status
*Master:* [![Build Status](https://travis-ci.org/Pear-Trading/Foodloop-Server.svg?branch=master)](https://travis-ci.org/Pear-Trading/Foodloop-Server)
*Development:* [![Build Status](https://travis-ci.org/Pear-Trading/Foodloop-Server.svg?branch=development)](https://travis-ci.org/Pear-Trading/Foodloop-Server)
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# Test Environment
## Running Tests
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To run the main test framework, first install all the dependencies, then run
the tests:
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- `cpanm --installdeps .`
- `prove -lr`
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To run the main framework against a PostgreSQL backend, assuming you have
`postgres` installed, you will need some extra dependencies first:
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- `cpanm --installdeps . --with-feature postgres`
- `PEAR_TEST_PG=1 prove -lr`
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## Setting Up Minion
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To set up Minion support, you will need to create a database and user for
it to connect to.
In production his should be a PostgreSQL database, however SQLite can be used
in testing.
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To use the SQLite version:
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1. Install the SQLite dependencies:
- `cpanm --installdeps --with-feature sqlite .`
2. Ensure that the following is in your configuration file:
- ```
minion => {
SQLite => 'sqlite:minion.db',
},
```
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This will then use an SQLite DB for the Minion backend, using `minion.db` as
the database file.
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To start the minion itself, run this command:
- `./script/pear-local_loop minion worker`
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## Importing Ward Data
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To import ward data:
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1. Download CSV(s) from [here](https://www.doogal.co.uk/PostcodeDownloads.php)
1. Run the following command:
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- ```shell script
./script/pear-local_loop minion job \
--enqueue 'csv_postcode_import' \
--args '[ "⟨ path to CSV ⟩ ]'
```
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## Setting Up Entity Postcodes
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1. Import Code-Point Open:
- included in `etc/`
- `./script/pear-local_loop codepoint_open --outcodes LA1`
1. Assign postcodes:
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- ```shell script
./script/pear-local_loop minion job \
--enqueue entity_postcode_lookup
```
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## Example PostgreSQL setup
```
# Example commands - probably not the best ones
# TODO come back and improve these with proper ownership and DDL rights
sudo -u postgres createuser minion
sudo -u postgres createdb localloop_minion
sudo -u postgres psql
psql=# alter user minion with encrypted password 'abc123';
psql=# grant all privileges on database localloop_minion to minion;
```
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# Development Environment
There are a couple of setup steps to getting a development environment ready.
## First Time Setup
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1. Decide if you're using SQLite or PostgreSQL locally.
- Development supports both, however production uses PostgreSQL.
- For this example we will use SQLite.
- As the default config. is set up for this, no configuration changes are
needed initially.
1. Install dependencies:
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- ```shell script
cpanm --installdeps . \
--with-feature=sqlite \
--with-feature=codepoint-open
```
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1. Install the database:
- `./script/deploy_db install -c 'dbi:SQLite:dbname=foodloop.db'`
1. Set up the development users:
- `./script/pear-local_loop dev_data --force`
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- **DO NOT RUN ON PROD.**
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1. Start the minion:
- `./script/pear-local_loop minion worker`
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1. Import ward data (see [instructions](#importing-ward-data) above)
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1. Set up postcodes (see [instructions](#setting-up-entity-postcodes) above)
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1. Create an `environment.dev.ts` file in `src/environments` with your API keys
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1. Start the application:
- `morbo script/pear-local_loop -l http://*:3000`
- You can modify the host and port as needed.
## Database Scripts
To upgrade the database after making changes to commit:
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1. `./script/deploy_db write_ddl -c 'dbi:SQLite:dbname=foodloop.db'`
1. `./script/deploy_db upgrade -c 'dbi:SQLite:dbname=foodloop.db'`
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To redo leaderboards:
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1. `./script/pear-local_loop recalc_leaderboards`