104 lines
4.9 KiB
C
104 lines
4.9 KiB
C
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/************************************************************************
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* *
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* file: sem.c *
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* *
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* Module implementing semaphores. *
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* *
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* All routines should call thread_yield() where reasonable to encourage*
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* fair execution. *
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* *
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* Note that our implementation assumes that threads calling us are not *
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* subject to arbitrary preemption - if they were, we would need to *
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* add a protecting spin lock to our semaphore implementation. *
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* *
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************************************************************************/
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#include "sem.h"
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#include <stdlib.h>
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#include <stdio.h>
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/* External stuff defined in thread.c.
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*/
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extern Queue ready_queue;
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extern int thread_block_and_switch(Queue* q);
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/************************************************************************
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* INTERFACE: sem_create() *
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* *
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* Make and return a semaphore (i.e. return a pointer to a Sem struct). *
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* This will involve allocating a Sem structure using malloc(), *
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* creating/initialising a queue for threads blocked on the *
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* semaphore and also initialising the semaphore to the value specified *
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* by our caller. This value must be validated to be >= 0. The *
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* function can only fail if malloc() fails - in this case we return *
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* (Sem *)0. *
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************************************************************************/
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Sem* sem_create(int val)
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{
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Sem* s;
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if (val < 0 || ((s = (Sem*)malloc(sizeof(Sem))) == (Sem*)0))
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return (Sem*)0;
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s->val = val;
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queue_init(&(s->queue));
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thread_yield();
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return s;
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}
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/************************************************************************
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* INTERFACE: sem_destroy() *
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* *
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* Destroy a semaphore. *
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* Forbid destruction (return -1) if the semaphore has waiting threads. *
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* Otherwise return 1 for success. *
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************************************************************************/
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int
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sem_destroy(Sem* s)
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{
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if (!queue_empty(&(s->queue))) return -1;
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free((void*)s);
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return 1;
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}
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/************************************************************************
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* INTERFACE: sem_P() *
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* *
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* Standard semaphore operation. *
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* That is, decrement the value of the semaphore and if this takes *
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* its value below 0 block the calling thread on the semaphore's queue *
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* using thread_block_and_switch(). *
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* We know that a semaphore value can't theoretically get less than 0, *
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* but we internally (hidden from the semaphore user) use the negative *
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* range of val to record how many threads are currently blocked on the *
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* semaphore. *
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************************************************************************/
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void
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sem_P(Sem* s)
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{
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if (--s->val < 0) thread_block_and_switch(&(s->queue));
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else thread_yield();
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}
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/************************************************************************
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* INTERFACE: sem_V() *
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* *
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* Standard semaphore operation. *
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* That is, increment the value of the semaphore. If there were threads *
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* blocked on the semaphore (i.e. the value after incrementing the *
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* semaphore is still <= 0), we get the first thread from the *
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* semaphore's queue and put it on the thread package's ready queue *
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* using queue_put(). *
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* Because the sem module is solely responsible for managing a sem's *
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* queue, we can guarantee that if (s->val <= 0) there is always an *
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* item on the sem's queue. *
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************************************************************************/
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void
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sem_V(Sem *s)
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{
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if (++s->val <= 0) queue_put(&ready_queue, queue_get(&(s->queue)));
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thread_yield();
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}
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/* end file: sem.c */
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