Camera utilities and menu implementation

This commit is contained in:
Ash Reynolds 2016-02-10 18:21:32 +00:00
parent 71ffec00ab
commit 61a10aa7e7
12 changed files with 203 additions and 104 deletions

View file

@ -3,19 +3,19 @@ package com.game.desktop;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.PixmapIO;
import com.game.Game;
import com.game.App;
import com.game.Misc.Vars;
public class DesktopLauncher {
public static void main (String[] arg) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
new LwjglApplication(new Game(), config);
new LwjglApplication(new App(), config);
config.title = Vars.TITLE;
config.width = Vars.SCREEN_WIDTH;
config.height = Vars.SCREEN_HEIGHT;
config.resizable = Vars.RESIZABLE;
config.addIcon("spritesheets/icon.jpg", Files.FileType.Internal);
config.foregroundFPS = (int)Vars.FRAMERATE;
config.backgroundFPS = (int)Vars.FRAMERATE;
}
}