Camera utilities and menu implementation
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12 changed files with 203 additions and 104 deletions
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@ -3,19 +3,19 @@ package com.game.desktop;
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import com.badlogic.gdx.Files;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
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import com.badlogic.gdx.graphics.PixmapIO;
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import com.game.Game;
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import com.game.App;
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import com.game.Misc.Vars;
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public class DesktopLauncher {
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public static void main (String[] arg) {
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LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
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new LwjglApplication(new Game(), config);
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new LwjglApplication(new App(), config);
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config.title = Vars.TITLE;
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config.width = Vars.SCREEN_WIDTH;
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config.height = Vars.SCREEN_HEIGHT;
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config.resizable = Vars.RESIZABLE;
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config.addIcon("spritesheets/icon.jpg", Files.FileType.Internal);
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config.foregroundFPS = (int)Vars.FRAMERATE;
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config.backgroundFPS = (int)Vars.FRAMERATE;
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}
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}
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