Level 1 Change
Misc
This commit is contained in:
parent
f580e72ad3
commit
1672f9c6c9
3 changed files with 27 additions and 5 deletions
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@ -1,17 +1,22 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="40" height="8" tilewidth="64" tileheight="64" nextobjectid="21">
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="50" height="8" tilewidth="64" tileheight="64" nextobjectid="23">
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<tileset firstgid="1" name="platformSet" tilewidth="64" tileheight="64" tilecount="3" columns="3">
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<tileset firstgid="1" name="platformSet" tilewidth="64" tileheight="64" tilecount="3" columns="3">
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<image source="../spritesheets/platformSet.png" width="192" height="64"/>
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<image source="../spritesheets/platformSet.png" width="192" height="64"/>
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</tileset>
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</tileset>
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<layer name="PLATFORM" width="40" height="8">
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<layer name="PLATFORM" width="50" height="8">
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<data encoding="base64" compression="zlib">
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<data encoding="base64" compression="zlib">
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eJxjYBgF+AATEh4sgBGKRwpgxoPx6UEGjAz4w41Y85mwYHyAEQtGtg+fPmSaWPNpAXD5daikQXzpBwC0fABt
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eJxjYBgF1ABMSJgYwAjEzGj0QAHGAbZ/qANmPBifHmTAyIA/Hkg1nxBgwoLxAUYsGNld+PQh06S4DZvZ2NxAbYArTCi1j5TygR6AnHSLDgAqVwCE
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</data>
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</data>
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</layer>
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</layer>
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<objectgroup name="BOUNDARY">
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<objectgroup name="BOUNDARY">
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<object id="17" x="-64" y="0" width="2624" height="704"/>
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<object id="17" x="-64" y="-192" width="3328" height="896"/>
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</objectgroup>
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</objectgroup>
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<objectgroup name="PLAYER">
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<objectgroup name="PLAYER">
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<object id="19" gid="3" x="64" y="320" width="64" height="64"/>
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<object id="19" gid="3" x="64" y="320" width="64" height="64"/>
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</objectgroup>
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</objectgroup>
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<objectgroup name="test">
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<object id="22" x="0" y="512">
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<polyline points="0,0 1664,-512 3200,0 1664,0 0,0"/>
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</object>
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</objectgroup>
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</map>
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</map>
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17
core/assets/levels/level2.tmx
Normal file
17
core/assets/levels/level2.tmx
Normal file
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@ -0,0 +1,17 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="50" height="8" tilewidth="64" tileheight="64" nextobjectid="21">
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<tileset firstgid="1" name="platformSet" tilewidth="64" tileheight="64" tilecount="3" columns="3">
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<image source="../spritesheets/platformSet.png" width="192" height="64"/>
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</tileset>
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<layer name="PLATFORM" width="50" height="8">
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<data encoding="base64" compression="zlib">
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eJxjYBgFo2B4ACY62MGIhAmpo5Z91ABMaBgZMEMxslpS3IXNvMEMBrv7hhIAAE/AACE=
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</data>
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</layer>
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<objectgroup name="BOUNDARY">
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<object id="17" x="-64" y="-192" width="3328" height="896"/>
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</objectgroup>
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<objectgroup name="PLAYER">
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<object id="19" gid="3" x="64" y="320" width="64" height="64"/>
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</objectgroup>
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</map>
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@ -64,7 +64,7 @@ public class Player extends Base {
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{
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{
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if(curAction == Action.JUMPING)
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if(curAction == Action.JUMPING)
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{
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{
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body.applyForceToCenter(new Vector2(0, 100), true);
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body.applyForceToCenter(new Vector2(0, 65), true);
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curAction = Action.FALLING;
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curAction = Action.FALLING;
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}
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}
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