Updated levels and created new ones
Updated levels 1 and 2 to make them playable. Added in levels 3 - 10.
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14 changed files with 269 additions and 2 deletions
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@ -24,6 +24,7 @@ public abstract class Base {
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RED,
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GREEN,
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BLUE,
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YELLOW,
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NONE,
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}
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@ -105,6 +105,12 @@ public class Player extends Base {
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bits |= Vars.BIT_BLUE;
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texture = App.assets.get("textures/player_blue.png", Texture.class);
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break;
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case YELLOW:
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bits &= ~Vars.BIT_RED;
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bits &= ~Vars.BIT_GREEN;
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bits |= Vars.BIT_BLUE;
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texture = App.assets.get("textures/player_yellow.png", Texture.class);
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break;
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}
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filter.maskBits = bits;
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@ -216,6 +216,10 @@ public class Play extends AbstractScreen {
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colourchangeSound.play();
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player.setCurColour(Base.Colours.BLUE);
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}
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if(Gdx.input.isKeyJustPressed(Input.Keys.NUM_4))
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{
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player.setCurColour(Base.Colours.YELLOW);
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}
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if(Gdx.input.isKeyJustPressed(Input.Keys.V)) { isDebug = !isDebug; }
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}
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