161 lines
5.3 KiB
Java
Executable File
161 lines
5.3 KiB
Java
Executable File
/******************************************************************************
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* ChessSim 0.9 *
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* Copyright © 2015 Ben Goldsworthy (rumperuu) *
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* *
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* A program to simulate a game of chess between two human players. *
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* *
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* This file is part of ChessSim. *
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* *
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* ChessSim is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* ChessSim is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with ChessSim. If not, see <http://www.gnu.org/licenses/>. *
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******************************************************************************/
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/**
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** This class represents a chess square, utilised in the ChessSim program.
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**/
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import javax.swing.*;
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import java.awt.*;
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/**
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** @author Ben Goldsworthy (rumperuu) <me+chesssim@bengoldsworthy.net>
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** @version 0.90
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**/
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public class ChessSquare extends JButton {
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// C sells C shells on the C shore
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private final int NONE = 0, MOVABLE = 1, ATTACKABLE = 2;
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private final int NULL = 9999;
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private final int WHITE = 0, BLACK = 1;
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// declares the array for piece icons
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private ImageIcon[][] pieces = new ImageIcon[2][6];
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// declares the values for storing the details relevant to each instance of
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// the ChessSquare
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private Piece currentPiece;
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private int xPosition, yPosition;
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private int currentState;
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/**
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** Constructor function.
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** @param x the x-coord of the square, which doubles as its array x-index
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** @param y the y-coord of the square, which doubles as its array y-index
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** @param colour the colour of the square
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**/
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public ChessSquare(int x, int y, boolean colour) {
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// populates the array of piece icons
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for (int i = 1; i <= 6; i++) {
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pieces[WHITE][i-1] = new ImageIcon("images/white"+i+".png");
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pieces[BLACK][i-1] = new ImageIcon("images/black"+i+".png");
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}
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xPosition = x;
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yPosition = y;
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// sets the background appropriately
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setBackground(colour ? new Color(0,0,0) : new Color(255,255,255));
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// sets the square to empty
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currentPiece = null;
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}
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/**
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** Removes the currently-occupying piece of this ChessSquare.
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**/
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public void removePiece() {
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currentPiece = null;
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setIcon(null);
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}
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public boolean hasPiece() {
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if (currentPiece != null) return true;
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else return false;
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}
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/**
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** Gets the current x-coord of this ChessSquare.
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** @return the x-coord of this ChessSquare within the ChessBoard
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**/
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public int getXPosition() {
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return xPosition;
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}
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/**
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** Gets the current y-coord of this ChessSquare.
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** @return the y-coord of this ChessSquare within the ChessBoard
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**/
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public int getYPosition() {
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return yPosition;
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}
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/**
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** Gets the current piece on this ChessSquare.
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** @return the Piece object on this ChessSquare within the ChessBoard
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**/
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public Piece getPiece()
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{
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return currentPiece;
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}
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/**
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** Gets the current index of this ChessSquare.
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** @return the index of this ChessSquare within the ChessBoard
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**/
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public int getPieceIndex()
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{
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return currentPiece.getIndex();
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}
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/**
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* Obtains the type of the currently-occupying piece of this ChessSquare.
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* @return the current piece type on this ChessSquare within the ChessBoard
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*/
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public int getPieceType()
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{
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return currentPiece.getType();
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}
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/**
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* Obtains the team of the currently-occupying piece of this ChessSquare.
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* @return the current piece team on this ChessSquare within the ChessBoard
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*/
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public int getPieceTeam() {
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return currentPiece.getTeam();
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}
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/**
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* Gets the state of this ChessSquare.
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* @return the state of this ChessSquare within the ChessBoard
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*/
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public int getState()
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{
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return currentState;
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}
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/**
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** Sets the currently-occupying piece on this ChessSquare.
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** @param piece the Piece object
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**/
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public void setPiece(Piece piece) {
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currentPiece = piece;
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setIcon(pieces[piece.getTeam()][piece.getType()]);
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}
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/**
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** Sets the current state of this ChessSquare.
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** @param state the new state
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**/
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public void setState(int state) {
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currentState = state;
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}
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}
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